Great game, I played it last night, but I did notice a typo in the game where a "Goblin" has two of its letters mixed up with a popular 1980s rubber puppet toy "Boglin", which also had a reboot in the 2020s. Unless that was intended. Music fits well in the game. I'm not good at these type of games but this game really is a breath of fresh air. Graphics are spot on.
I am happy you like the game! Actually initially the name was going to be forest goblin but it was too long and I did not want just to name them goblins so I came up with Boglin which was intended to be a mix of “Bog” and “Goblin”… so not a typo… 🙂
One more update but I think this will be it for a while. Version 1.2 displays the Battle Score Multiplier which rewards players for not resting too frequently or healing from a Merchant. The choice is yours: heal when you need to, or risk one more fight for a higher score. The Multiplier resets when you rest or buy healing from a merchant. It always worked that way, but I never displayed the multiplier so it was not clear to players what was happening and the potential bonus at play :)
Added v1.1 with minor enhancements: made a correction for Venom Web to work correctly with Twin Strike (thanks to Dave Merrill for the suggestion!). Also corrected the wording of the Trance card description to make it more concise.
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Added a PDF Card Companion Guide. Thanks to Bela Erdos for the suggestion. Of course, not everyone might need it but it is there if you need it!
Thank you very much for doing it. (In a few hours... wow!)
It is a great help!
I was smiling when I saw Boglin, was excepting more like Rawior etc.
it was my pleasure! Thanks for the idea!
Great game, I played it last night, but I did notice a typo in the game where a "Goblin" has two of its letters mixed up with a popular 1980s rubber puppet toy "Boglin", which also had a reboot in the 2020s. Unless that was intended. Music fits well in the game. I'm not good at these type of games but this game really is a breath of fresh air. Graphics are spot on.
I am happy you like the game! Actually initially the name was going to be forest goblin but it was too long and I did not want just to name them goblins so I came up with Boglin which was intended to be a mix of “Bog” and “Goblin”… so not a typo… 🙂
Fixed a bug introduced on v1.2 that crashed the game while reading the "Terms" in the game... ooops! fixed in v1.3 (sorry about that!)
One more update but I think this will be it for a while. Version 1.2 displays the Battle Score Multiplier which rewards players for not resting too frequently or healing from a Merchant. The choice is yours: heal when you need to, or risk one more fight for a higher score. The Multiplier resets when you rest or buy healing from a merchant.
It always worked that way, but I never displayed the multiplier so it was not clear to players what was happening and the potential bonus at play :)
Added v1.1 with minor enhancements: made a correction for Venom Web to work correctly with Twin Strike (thanks to Dave Merrill for the suggestion!). Also corrected the wording of the Trance card description to make it more concise.
Made a quick update. I had forgotten to reset the High Score and erase my saved game... Done now! you have clean copies to start with!
Hope you like my second Commodore 64 game in 2026!
I like! This is my 1st gameplay. First but not last for sure :)
Thanks for playing it! Glad you like it!